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RainyBlue's Material Library - Default Realistic Glass

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RainyBlue's Material Library - Default Realistic Glass

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For general use with thin glass objects, I have everything prepared for you but!!! In other situations when you are trying to use this material for a very thick glass surfaces and you broke the material so what is the solution? Then, the solution is to cut off the connection between the Volume Scatter node and the Material Output node, so that's it!

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